Hacking Work
Work is changing. To succeed, we need to challenge traditional assumptions, reinvent old systems, and "hack" our way to new solutions.
Work is changing. To succeed, we need to challenge traditional assumptions, reinvent old systems, and "hack" our way to new solutions.
We founded Rypple in 2008 with the idea that social applications were going to change how people worked together. We kept hearing that the static, top-down, compliance-based technology then available in the marketplace didn’t help companies engage and empower their people to do great work and achieve business results. And we wanted to re-invent management [...]
How can “employee social networks” help increase productivity and transform the corporation into a place that values people and collaboration above hierarchy?
Rypple co-CEO Daniel Debow joined hosts Sarah Lane and Amber MacArthur on TWiT.tv’s net@night show to talk about what we do and how we got started. In her intro, Amber called Rypple a “really neat tool.” Co-host Sarah described Rypple as: “a social network based around performance within a company that isn’t just a boss employee relationship – [...]
Coaching your team to success requires more than just a willing mentee but the right approach and environment.
Gaming work isn’t just about fun and games Game design can offer valuable insights into developing business solutions. But beware – simply adding game elements to the same antiquated performance review won’t do the trick, and our co-CEO Daniel Debow knows why. Yesterday Daniel was invited to speak as an expert on gamification in the enterprise. He [...]